Signal Flow (Humboldt Forum)
The following flow chart visualizes the interconnection between the software components at Humboldt Forum. Scroll down to get the exact input and output assignment.

Playstation
| Inputs |
Description |
| 1-64 |
All 64 channels from the TU Digiface Dante |
| 65-128 |
All 64 channels from the HuFo Digiface Dante |
each group of 64 channels is structured like this:
| Channel(s) |
Function |
| 001-032 |
Virtual Source channels |
| 033-048 |
Direct to 3rd order HOA (lower orders can also be sent here) |
| 050 |
Direct to SUB |
The outputs of the Playstation look like this:
| Outputs |
Target |
| 1-64 |
per-channel sum of TU Digiface Dante, HuFo Digiface Dante and REAPER |
Renderer 01
| Inputs |
Description |
| 1-64 |
All 64 channels from the playstation |
| Outputs |
Target |
| 1-22 |
DAC 1 (Ambisonics speakers 1-22) |
| 23-44 |
DAC 2 (Ambisonics speakers 23-44) |
| 45 |
DAC 1 (Ambisonics spekaer 45) |
| 46-47 |
DAC 1 (SUB 1-2) |
| 48-49 |
DAC 2 (SUB 3-4) |
Renderer 02 and 03
each renderer handles one side of the WFS panels
| Inputs |
Description |
| 1-64 |
All 64 channels from the playstation |
| Outputs |
Target |
| 1-128 |
WFS panels |